A fantasy baseball league where the player pool is all of baseball history. Draft Bonds and Koufax onto the same roster, then play a 162-game season out plate appearance by plate appearance — weighted by real platoon splits, not dice.
Most sims roll dice against a season average. This one resolves both sides of every plate appearance against their own era's league baseline.
A naive sim picks one of those numbers and ignores the other. Bonds looks like a lock; Sale looks unhittable. Both readings are wrong, because neither number means anything without the league it was earned in.
odds = odds_neutral
× (odds_batter / odds_batter_league)
× (odds_pitcher / odds_pitcher_league)
Everything runs on one engine, from the draft board through the postseason.
24 rounds, a full lineup card at every position, a shared pick clock, and a queue that autopicks for you if you time out.
Short a few people? Any unclaimed team is run by the computer, and a latecomer can take one over mid-draft.
162 games with balanced schedules, rest days, bullpen management, standings, leaderboards and a postseason bracket.
Play one game at a time and watch it: base state, outs, count and a running log — "grounded out to short", not "made an out".
Every name is a link. Season line, league rank, and the platoon splits the engine is actually working from.
A depth chart of your roster, plus a team name and crest you can change whenever you like.
Leagues are private and open with a five-character code. There are no accounts and nothing to install.
+ on the board. If your
clock runs out, the top legal name in your queue is taken rather
than whatever the board likes.About the numbers. The players and their statistics are both real, counted from Retrosheet play-by-play covering 1974–2023 — including the platoon splits the engine actually runs on. What happens once a season starts is simulated, so a league's results are invented; the inputs are not.